﻿using UnityEngine;
using System.Collections;

public class GameController_MainMenu : MonoBehaviour 
{
    public void Menu_Normal() 
    {
        Application.LoadLevel(1);
    }
    public void Menu_NightMare()
    {

    }
    public void Menu_Hell()
    {

    }
    public void Menu_Inferno()
    {

    }
    public void Menu_Impossinble()
    {

    }
    public void Menu_Cardiac()
    {

    }
    public void Menu_HowToPlay()
    {

    }


    public void Menu_Sound()
    {

    }

}
